Bookbyte Blog

Archive for the ‘Games’ Category

Turning the Classroom into a Multiplayer Game

Gamfication

Avatars, guilds, quests, XP — sounds like the newest installment of World of Warcraft, but for a growing number of classrooms it’s just another day at school.

Lee Sheldon, a video-game designer and Game Design teacher at Rensselaer Polytechnic Institute, came up with the idea of “gaming” his lesson plans after becoming bored with the traditional teaching format of: lecture, quiz, grade, repeat. Sheldon knew if he was boring himself, his college students were probably even worse off. That’s when it clicked: he needed to “gamify” the classroom.

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Should College Athletes Get Paid for Appearing in Video Games?

A football sitting on a fanned-out stack of 20 dollar bills.

The bigger the business of college sports gets, the more the line between student and professional blurs. They already don’t make any money on jersey sales (though most schools just sell jerseys with numbers, not names). And they also don’t see a dime for having their name and likeness used in official NCAA video games.

That’s the official practice, but it may or may not be… technically speaking… legal. Starting with former UCLA player Ed O’Bannon, a total of seven college athletes have joined together on a long-brewing class-action lawsuit against the NCAA, Electronic Arts (EA), and the Collegiate Licensing Company (CLC) for licensing out their likeness without permission. This could become a major case, not so much because of what it means for videogames, but because the only way the NCAA has a case is to argue that college athletes should not be granted the same rights as professionals, that their work and their likeness are not their own property, but the property of the college they attend. If the NCAA loses, that sets a precedent for many, many more cases regarding the professional nature of the college athlete.

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Was This ‘Sweatshop’ Simulation Game Too Offensive for Your iPad?

Screenshot from "Sweatshop HD" game

One of the “perks” of getting apps through the App Store is that, unlike downloading desktop software from a random website, Apple screens and approves each and every one of the hundreds of thousands of available apps. For better or worse, that means Apple gets to decide what’s fit for consumption and what’s not.

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Are Our Fictional Futures Too Bleak?

Screen shot of Fallout 3

Author Neal Stephenson has decided that we all need to stop being so negative. He complains that modern science fiction — books, movies, etc. — is overstuffed with the apocalyptic and the dystopian. He thinks that what the world really needs is an optimistic vision of the future, one that can give the world’s inventors a little inspiration.

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Taking Advantage of a Great Deal (Just Because It’s a Deal)

A coupon saying "Was 149.00... now 148.99"

There’s a story my fiancée likes to hold against me from when we were first dating. We went into a Blockbuster (which might date this story right off the bat) to pick out a movie. She badly needed to use the bathroom, but figured we’d be in and out of there in a second, and my apartment was right around the corner, so she didn’t say anything. I wandered into the “4 for $20” section, and started browsing for the next half hour. I found three movies I wanted, but for the fourth, I could only find movies I’d pay money to not have to see. Meanwhile, the woman I’d later decide to spend the rest of my life with was doing her best to be patient with my indecisiveness. She said, “Look, just get the three you want and throw away the fourth. It’s still a deal!” But I still kept hunting for a worthy fourth. Finding nothing, I eventually gave up, leaving empty-handed. My poor girlfriend’s bladder was put through that ordeal for nothing.

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