If you’ve lived in the United States for your entire life, there’s probably a number of weirdly unique things you’ve come to take for granted. Our ridiculously complicated system of measurements, for example. When you’ve grown up with something your whole life, it’s sometimes hard to wrap your head around it not existing, even if the rest of the world thinks you might be crazy for doing it. Sometimes it’s worth stepping back and taking a moment to ask, “Why do we do that again?” Continue reading “What If There Were No Sports in College?”
The bigger the business of college sports gets, the more the line between student and professional blurs. They already don’t make any money on jersey sales (though most schools just sell jerseys with numbers, not names). And they also don’t see a dime for having their name and likeness used in official NCAA video games.
That’s the official practice, but it may or may not be… technically speaking… legal. Starting with former UCLA player Ed O’Bannon, a total of seven college athletes have joined together on a long-brewing class-action lawsuit against the NCAA, Electronic Arts (EA), and the Collegiate Licensing Company (CLC) for licensing out their likeness without permission. This could become a major case, not so much because of what it means for videogames, but because the only way the NCAA has a case is to argue that college athletes should not be granted the same rights as professionals, that their work and their likeness are not their own property, but the property of the college they attend. If the NCAA loses, that sets a precedent for many, many more cases regarding the professional nature of the college athlete.